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The Basics
A Cut-Copy gives 2 T-spin doubles.
Diagram Set 11-1
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2
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They are as effective as a Fractal. However, they block the garbage hole (since it is a donation), making you vulnerable.
Variations and Mid-Game Chances
Cut-Copy has at least 4 variations:
1. Variant 1
This is the most famous variation:
Diagram Set 11-2
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2
In step 2, it is common to put the S over the cavity like this, then fill the lavender blocks to make a Cut-Copy.
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4
The first T-spin double finishes.
This leads to a second T-spin double.
Here are other non-exhaustive ways to construct parts of the Cut-Copy setup.
Diagram Set 11-3
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B
Mid-Game Chances
Cut-Copy shares mid-game opportunities with Fractals:
Diagram Set 11-4
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Spot this mid-game situation.
This shares the same opportunity as a Fractal or LST stacking.
Instead of the above, do this below:
Diagram Set 11-5
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Instead of LST stacking or Fractal, you can deploy a horizontal S (Z if mirrored), then upstack the rest. You get a Cut-Copy setup with 2 T-spin doubles.
2. Variant 2
This is the second-most popular variation. It also provides 2 T-spin doubles:
Diagram Set 11-6
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2
Another common mid-game opportunity for Cut-Copy.
Put the L and O like this, then fill up the lavender parts.
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4
The first T-spin double concludes.
You get a second T-spin double.
Here are some non-exhaustive ways to make parts of the Cut-Copy variant 2.
Diagram Set 11-7
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B
Cut-Copy variant 2 can sometimes be constructed out of order (non-linearly):
Diagram Set 11-8
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2
It is the same shape, but it is pretty cool to create it this way.
Mid-Game Chances
It is easy to construct Cut-Copy 2:
Diagram Set 11-9
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Observe this very common mid-game opportunity.
You can simply put a Z overhang to make a T-spin double, but …
If you can perform the above’s step 2, you can instead do this to make a Cut-Copy 2:
Diagram Set 11-10
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2
(continued) … but with the same opportunity, you can make a Cut-Copy variant 2, which also gives 2 T-spin doubles.
3. Variant 3
If you spot a Parapet, you can sometimes create this Cut-Copy variation:
Diagram Set 11-11
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Cut-Copy variant 3 is best made by upgrading it from a mid-game Parapet situation.
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4
Make a T-spin single in this orientation.
You get a T-spin double ready.
This method is tricky but still yields 2 T-spins.
4. Variant 4
Cut-Copies can be spliced with a T-spin triple instead of a standard T-spin double:
Diagram Set 11-12
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Cut-Copy can also replace the first T-spin double with a T-spin triple.
This is tricky, and I do not have many mid-game situations, so I leave it for the player to experiment. It can only be freestyled.
Here is a mid-game situation:
Diagram Set 11-13
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The player makes a T-spin triple. Note how the S overhang later connects with the garbage lines to create a T-spin when the inserted T-spin triple and T-spin single conclude.
Therefore, Cut-Copies can be generalized beyond a double T-spin double setup!
5. Other Freestyle Variants
Let us generalize this further: A generalized Cut-Copy is simply a splicing setup that inserts a T-spin inside another T-spin (single, double, or triple):
Diagram Set 11-14
A
B
The first T-spin double leads to a second T-spin.
The first T-spin single leads to another T-spin.
C
The first T-spin single on the right leads to 2 more T-spins.
Many of these methods must be freestyled, and there are few fixed patterns to memorize. I highly recommend that the reader experiment.
6. Dirty Garbage Opportunities
A field with extremely dirty garbage that shifts holes every line and is clustered over 2 columns has tremendous opportunities for prophecy garbage Cut-Copies:
Diagram Set 11-15
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This shows a clustered and overlapping garbage situation.
A first Cut-Copy is constructed.
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The player makes even more overhangs.
The first T-spin double clears.
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The second T-spin double clears.
You are left with a second Cut-Copy!
Constructing Cut-Copies mid-game from garbage vastly improves your mid-game efficacy. This is because you can make part of the T-spins from garbage, saving you from constructing parts with upstacked, colored pieces.
Continuations and Follow-Ups
Overhang shapes and heights affect T-spin continuations. Generally, Cut-Copies with overhang heights of 1, 2, and 4 lead to the most fluid and smoothest T-spin continuations:
However, overhang heights of 1 and 3 can sometimes hinder transition into LST and ST stacking continuations:
Diagram Set 11-17
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B
C
Conversely, some overhangs of 1 and 3 heights and some odd patterns can sometimes break ST and LST stacking follow-ups.
In a Nutshell
Cut-Copies are decent, clean, and practical. They are best used mid-game during cluttered garbage patterns. Their massive variation commands subtlety and can be difficult to master.
Pros and Cons
Pros
It gives decent pressure and burst.
Has many mid-game opportunities.
Can be used in many dirty, clustered garbage situations.
Cons
Blocks off the Tetris hole for the I piece to make a quad line clear as defense.