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The Basics
Neo T-spin doubles, another kind of Polymer T-spin, are slightly less clean than Fin T-spin doubles because of their cavity. Creating the T-spin double is the same as making a Fin T-spin double. The roof is different — insert an upside-down T piece and rotate to kick it into the cavity:
Diagram Set 28-1
1
2
A Neo T-spin double is ready.
The player soft drops the T down, rotating twice to make it upside down.
3
4
He moves it right until it fits into the setup’s “ceiling.”
He rotates clockwise and kicks the T into the cavity, making a T-spin double mini.
In many guideline Tetris games such as Tetris 99, Neo T-spin doubles are not truly T-spin doubles. Instead, they are T-spin double minis. This means they clear 2 lines, send 2 lines of garbage (if with back-to-backs on), and sustain back-to-back bonuses. This results in a total of 2 lines of garbage being sent for the entire line clear, assuming no combo bonus is applied.
They are highly inefficient, and I strongly do not recommend using them. However, they provide some means to sustain back-to-backs in certain rare situations the reader may use. I recommend upstacking to Tetrises rather than using them.
Neo T-spin doubles are more forgiving in high-gravity situations. In step 3, the ceiling’s shape prevents high gravity from pulling it down prematurely, unlike a Fin T-spin double.
Like Fin T-spin doubles, avoid making a Neo T-spin if it is unclean — i.e., they leave a residue upstack over the garbage hole (minus the roof). See below (avoid this):
Diagram Set 28-2
1
2
3
4
This Neo T-spin double is unclean because the aftermath pattern in step 4 (the J overhang and purple block) obstructs the next garbage hole in column 7.
Common Mid-Game Chances
Neo T-spin doubles share very similar mid-game chances as Fin T-spin doubles.
1. The Easiest Mid-Game Chance
This is the easiest mid-game opportunity to spot to create a Neo T-spin double:
Diagram Set 28-3
1
2
This is the easiest mid-game chance.
Make an overhang with the J. Done! However, it is weak as better follow-ups exist.
2. Constructing the Ceiling
The “ceiling” can be constructed using the following piece combinations to make a Neo T-spin double:
Diagram Set 28-4
A
B
C
D
E
F
Continuations and Follow-Ups
There are 4 major ways to follow up a Neo T-spin double:
1. Tuck a Piece Under the Cavity
The most consistent way to follow up this method is to tuck an L or J piece into the cavity. The player can then upstack to a clean Tetris to sustain back-to-back bonuses:
Diagram Set 28-5
1
2
The player soft drops an L into the Neo T-spin double’s aftermath cavity neatly.
2. Upgrade to a Tetris
Filling up the cavity with an L or J piece, then upstacking to a Tetris to sustain back-to-back is one of the most practical and most straightforward follow-ups to Neo T-spin double:
Diagram Set 28-6
1
2
The Neo T-spin double finishes.
Upstacking to a clean Tetris is the most consistent follow-up.
3. Skim Off the Overhang
Skimming off the overhang cleanly is also a common, straightforward follow-up:
Diagram Set 28-7
1
2
A Neo T-spin double’s aftermath.
The player uses an L to skim off the ceiling.
4. T-Spin Follow-Ups
There is one reasonably common, memorizable T-spin follow-up:
Diagram Set 28-8
1
2
A Neo T-spin double’s aftermath, same as the last diagram set’s step 1.
The player makes a freestyle partial T-spin triple.
This incomplete, pseudo-T-spin triple gives only a T-spin double.
Other freestyle T-spin follow-ups exist for Neo T-spin doubles. However, they can only be freestyled. There are no other easily applicable and memorizable T-spin follow-ups. I urge the reader to experiment.
In a Nutshell
Neo T-spins are sometimes useful; however, they are considered by most official Tetris games as weak T-spin minis. I honestly find that they are terribly weak and one should almost always go for a Fin T-spin double instead, given their shared mid-game situations.
Pros and Cons
Pros
Provides some T-spin pressure in cases where cleaner T-spin setups are not possible.
Is more resistant towards high gravity failures than Fin T-spin doubles.
Cons
Challenging to follow up properly: it leaves a terrible overhang that needs experience to manage cleanly.
Worse than Fin T-spin doubles in terms of pressure as it is a T-spin mini in most games.
Often, there are far better and cleaner T-spin alternatives.